Systems logic, international scale, and a designer's eye.
I started out developing independent games. This background gave me something most designers lack: a deep understanding of interface states, interactive logic, and performance under pressure. Today, I apply all of this to create software and platforms that eliminate friction before it even reaches the user.
I have experience leading UX/UI in international teams, with constant stakeholder contact, in high data density projects: corporate SaaS insurance (Word & Brown) and HIPAA-compliant telemedicine platforms (BirdiRx). In Brazil, in large-scale systems for Sesc DF and Sebrae Nacional. The method is always the same: real research, atomic Design System, documentation, precise technical handoff, and impressive visual results.
Visual communication, grids, typography, and applied semiotics with technical front-end equivalence.
Interactive systems architecture, software documentation, state logic, and game loops. The foundation that shaped my reasoning as a product designer.
I conduct technical meetings, present proposals, and maintain direct contact with teams and clients in the US and Brazil with no intermediaries.
Independent Product Designer. I work with product teams, startups, and entrepreneurs who need interfaces that truly work, at real scale.